![]() ![]() There are also two readymade new rooms in the interface: one for kitbashing, shown in the video at the top of the story, and another for low-poly modelling, shown in the video above. New rooms for kitbashing and roughing out low-poly base models for sculpts However, it does make the UI much more customisable, with the option to add custom workspaces or even entire rooms, and new options for grouping and colour-coding object layers. It doesn’t radically change the look of the UI, which has led to some criticism in the release thread on the 3DCoat forum, with users calling for greater standardisation of the icons and streamlining of menus. The 2021 release overhauls 3DCoat’s interface, although the key changes are primarily under the hood. More configurable user interface, including the option to add entire custom ‘rooms’ It was originally due to ship late last year – which is why some of the demo videos embedded below refer to it as 3DCoat 2020 – but the release has been pushed back several times. ![]() The biggest update to the software since 2019’s 3DCoat 4.9 – under the old numbering system, it would presumably have been version 5.0 – 3DCoat 2021 has been in development for some time. There are also complete new rooms within the interface for kitbashing and roughing out low-poly models, a new node editor for shaders and post effects, and a new curve-based Smart Retopo system.ģDCoat 5.0 under the old numbering, and also previously known as 3DCoat 2020 The long-awaited update to the voxel sculpting, retopology and 3D painting software overhauls the app’s UI, brush engine and viewport rendering. Pilgway has released 3DCoat 2021 as a free open beta. Scroll down for news of the commercial release. ![]()
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